Killing Floor 2 is a zombie first-person shooter game that is round based and can be played alone or cooperatively with up to six players and is available this month on PS NOW. The game follows the events after Killing Floor. Putting you in control of a member of a squad roaming semi destroyed environments and your purpose is to eliminate hordes of hideous and highly dangerous creature’s aka Zeds that have spread across the UK and now the entire world. Wave after wave you’ll see these undead creatures coming after you culminating in an explosive boss fight at the end.
Assuming you survive that round you can load up another round as it is quite literally kill or be killed and team work is of the highest importance if you plan to leave the killing floor alive. Killing floor 2 lets you rip and tear through the different grotesque enemies you’ll encounter as one of 10 different perks or classes as they are more accurately called. These classes each have their own playstyle meaning that although you’ll probably use only a few and use those for the rest of the game.
Exploration is certainly encouraged doubly so by the game giving you a free level on each class you complete the tutorial with. Most of these classes are pretty self-explanatory but what exactly is the difference between these classes. Each class has different special abilities and each fall in the category of either tank, damage dealer or healer. Although the shooting mechanics in Killing Floor 2 are fantastic and it is extremely satisfying shredding Zeds to pieces with a rifle the, Berserker class is probably the best in the game as it is a tank and can withstand tons of damage and in return deal tons of damage.
As a Berserker you can draw the bigger enemies towards you so the ranged classes can pick them off from a distance. Between rounds you can purchase weapons, armor and items from the money you get for killing the enemies. All classes can give money through the simple press of a button by throwing some money on the floor for another player to pick up. The soundtrack is great and fits the overall feel of slicing and shooting at Zeds while Death Metal blasts in the background.
Alongside the different classes and creatures, you come across in Killing Floor 2 you’ve also got an impressive cast of characters to play as. None of these characters actually change anything gameplay wise and it is worth mentioning that any character can play any class. Tripwire has frequently updated the game and has added several maps and characters over the years. The maps are beautifully crafted and highly detailed whether you are sprinting from a pack of screaming sirens in an abandoned series of catacombs or dodging toy soldiers in Santa’s factory.
The environments are littered with love from the design team and of course blood, lots and lots of blood. On a couple of negative points, I’d love to see some changes with the UI or to be more specific an option to be able to see your teammates health and armor bars somewhere on the screen like most other co-op games. Having to actually look over at each of my teammates to see if I needed to go over and heal them whilst also focusing on killing the Zeds whilst also focusing on my own health and armor was sometimes a nightmare.
The other addition I’d like to see is the ability to ping. Players will call out enemies as they see them but sometimes it’s just not quite fast enough. Killing Floor 2 is a very fast paced game and you’ll spend most of your time either completely surrounded by enemies or a few seconds away from being completely surrounded by enemies and the last thing you want to be doing is opening the chat while enemies are swarming you.
As you’d probably expect most of the games in Killing Floor 2 play out the same so it would be fair to say that you’re doing the exact same thing over and over. Is this a bad thing however? no definitely not as you’ve got 10 different classes to level all the way to level 25 which takes a long time by the way. 30 odd maps to play on and 5 lethal bosses to take down, one of which is randomly assigned at the start of each game and depending on your ability to actually kill them effectively and work as a team there is no promise you’ll actually win.
Killing Floor 2 also has a versus mode where one team is human and another team are the Zeds with AI controlled teammates to help. It’s a refreshing change to be slicing up the good guys every once in a while. Killing Floor 2 does put a lot of emphasis on its in-game store which you can buy a massive number of different skins, emotes and supply crates if you’re feeling lucky.
Obviously, none of this really changes anything gameplay wise as it’s only cosmetic. Even on the hardest difficulty solo play is more than doable but Killing Floor 2’s real potential comes out when you’re playing with your friends. Overall, Killing Floor 2 is a fun zombie game especially with friends and anyone that enjoys this sort of genre would definitely like this game.
Killing Floor 2 has been permanently added to the PS NOW service.
The wave-based combat is great especially with friends and the character progression system is engrossing. There's lots of maps and they are very detailed and the abilities keep it unique. The game could've benefitted from a better UI system and a ping button but overall a very fun game with friends.