Rez Infinite was released back in 2016 for the PS4 and also has PSVR functionality. Rez Infinite is based off of an older version of the game that released back in 2002 for the PlayStation 2. Rez Infinite is free until 22 April with the Play at Home 2021 program and the game itself is a very basic and on the rails arcade type shooter.
Your avatar floats in the center and you simply aim using the cross hairs with the left analog stick or in the case of PlayStation VR using the actual headset. Personally, having played the game previously back in the day the game really does lend itself to be an amazing VR experience when using the PlayStation VR. You can play with your PlayStation 4 but I feel like you don’t really get the full sense of everything going on in the game with just your basic screen.
It feels a lot more involved while using the VR because everywhere you look, you’re able to see the game and it’s full renderings like you’re inside the game. However, because of the way the game works as an arcade rail shooter and the mechanics, it really does feel more involved to be using the VR headset than using your basic standard controller.
The game is in and of itself just a rehash or a ported version of the game that originally came out back in 2002 and that’s perfectly fine especially for anyone who’s never even played the original game when it first came out on the PlayStation 2. Rez Infinite does comprise of 5 areas which leads up to the final boss. Most of the areas are about the same in terms of how the game mechanics work. Rez Infinite has different music, tempos and boss battles that you’ll have to face between areas one through four.
On the fifth area it has its own set of music as well and then has the final boss battle which comprises of the 4 bosses from the first 4 stages. Rez Infinite basically rates you on your performance. Your performance is based on the number of enemies you’re able to quickly eliminate on your screen given the specific stage areas as well as picking up the support and upgrade points for your avatar. Once you’ve collected enough avatar points your character is able to change its life form or upgrade.
That’s also the way the game gives you lives and once you’ve received enough upgrade points you will then gain essentially a new form which is also considered a life. Enemies in Rez Infinite will potentially shoot projectiles at you but very slowly or they’ll simply just simply crash into you and when they do that’s when your life form goes down by one level. Once you’re eliminated of those life forms or levels the game is over.
There are no checkpoints in this game and so if you die in a stage you have to start all over again. Rez Infinite does allow you to replay the stages as many times as you want and in this newer version of Rez Infinite you get the opportunity to replay the game with various other modes such as travel which is a little bit more casual to get through the stages. Score attack mode where the base score levels 150000 points. Every enemy that you destroy on the screen adds points and there are trophies for achieving that score or even higher.
Most of the trophies in this game revolve around getting 100 percent progress. The only newer addition to the game overall is an area referred to as Area X and Area X is what I believe is a bit of a tech demo for what the game could be had they expanded on it using an entirely new graphics engine. Towards the end you get to see in the credits that this was powered using the Unreal 4 engine.
You can see through all the bells and whistles of particle effects that is indeed using the newest graphics engine that’s not apparent in the original part of the game of Rez areas 1 through 5. This is the only part of the game that is in fact new but definitely utilizes a PlayStation VR to the fullest whereas in the original game play allows you to just simply move around aiming with your headset.
This portion of the game allows you to actually move your avatar on your own and it is recommended that you use your standard PlayStation 4 controller because there’s the opportunities to fly forward, fly back and pretty much anywhere within the particular area of the game. Because this section of Area X is still in the Rez form of the game, the mechanics don’t change much at all. You’re still aiming around; you’re still locking on to enemies and firing at them. These enemies of course will be more unique in terms of visuals than they were in the original game but again at its core it’s still the same.
Because of the way the environments are set up they’re able to attack you from a couple more areas than where the camera fixates for you during the on rails shooter portion. Again, you’re able to generally float around anywhere you wish so I’ve been progressingly flying forward in this game but any point in time I could actually stop myself and go back. Now going in reverse is a little slower than going forward but if you turn your head enough to the left or right, you’ll actually begin to rotate your avatar to move away from where you were and backpedal to the original starting point for the new stage area.
Overall, with this game including areas 1 through 5 of the original game, Rez Infinite does provide a lot more gameplay than the original and if you are trying to get the Platinum trophy there is quite a bit of content for you to play. Area X is pretty amazing especially with PSVR when you see all the particles fly. For an entry level PlayStation VR game that came out during launch they picked a winner.
Available to download and play for free until 22 April 2021
Beautiful world with simple yet engaging gameplay and the VR strengthens the original experience especially in the new Area X.