Tribes of Midgard is an Action RPG with roguelike elements and is available this month on PS Plus. Tribes of Midgard has a 10-player co-op which is awesome, for the most part, this worked as advertised and our group of 5 could link up in the lobby and then start a Saga mode run with no problems. A lot of the fun of Tribes of Midgard comes from the fact that it’s just a crockpot full of different genres and mechanics. Basically, you and your tribe are tasked with defending the seed of Yggdrasil which sits at the center of your village.
You’re defending it from the hellspawn that spawns at night as well as the giants who show up every couple of days looking to turn your village into a house of cards. It’s almost like an attack on Titan tower defense game and it’s pretty awesome. If the seed does fall it’s game over and you have to start a new session from day one and that’s where the roguelike elements come in. Each new section will feature a rearranged map, different orders for the giants, and so on and so forth and this goes for both Saga mode and Survival mode.
The Survival mode doesn’t go any further than that whereas Saga mode presents you with a series of challenges in order to face an awesome final boss. The other side of Tribes of Midgard is of course the RPG elements, starting at level 1 you get to choose a class from the 8 available. Six of them which you have to unlock, each class has its own skill tree and is generally built for specific roles. While only a few actually give you an extra move or 2 like the Sentinel shield throw they each provide something helpful to the team. Like the Ranger is the best to uncover the map or the Warden with its infinite building capacity.
There are a couple of different weapon types from bows to hammers to swords and all of this allows you to create a unique character that provides for your team. There’s also a robust crafting system, random events, quests, a day and night cycle, and a building mechanic that left us wanting a bit more. Learning all the ins and outs together not only makes a squad essential but honestly really fun. Each session we would all make these individual discoveries like realizing that you can sell your gear at specific merchants, crafting potions to resist the heat of the desert, and even the first time one of us made a gold weapon.
All these discoveries made us get further and further each time we played and that’s a good feeling for a roguelike game. While the diversity of mechanics is ambitious it doesn’t come without some issues like the building mechanic is half-baked at best and you often end up building ramps that are too close to each other or not close enough, it was just really annoying. You can fall into the water and die which we learned to avoid but come on I just died because I rolled into a puddle that’s like ankle-deep.
The last negative thing I’ll say is the UI is really clunky as you’d be scrolling and trying to get to something and you would go over it and then you would accidentally equip the wrong thing and it almost felt like it had this weird lag to it. One of the truly biggest and most important criticisms was the difficulty and frustration of playing Tribes of Midgard in single-player as there’s just so much going on and so little time it’s easy to feel like you’re drowning and not in an ankle-deep puddle. With other people working with you the single-player frustration is really just nullified.
Your squad is going to naturally assign roles, split tasks, and complete objectives exponentially faster than if you were alone. After putting in some hours and I mean a lot of hours together I felt like we were this hive mind that was just working together as one amongst the chaos. That feeling of becoming one team, one family, some might even venture to call it a tribe, that’s what makes you come back for each run, and look it sucks to lose a well fought round and it was downright heartbreaking after 2.5 hours to see your Yggdrasil seed die.
I never quite left feeling hopeless because I knew we were all improving and when you do finally take on the boss, beat him, and walk out of Midgard victorious that’s a great feeling. Tribes of Midgard is one of the best co-op games I’ve had the pleasure of playing and there just isn’t any other game that manages to bring together all these crazy ideas to form an awesome co-op experience. It’s not perfect but it’s seriously a ton of fun and Tribes of Midgard isn’t for the faint of heart sadly as it isn’t quite for the casual gamer either, if you do get a great group together trust me when I say you’re going to have a blast.
Tribes of Midgard will be available to PlayStation Plus members until Monday, June 06.
Tribes of Midgard is one of the best co-op games I’ve had the pleasure of playing and there just isn't any other game that manages to bring together all these crazy ideas to form an awesome co-op experience. It's not perfect but it's seriously a ton of fun and Tribes of Midgard isn't for the faint of heart sadly as it isn't quite for the casual gamer either.