Vigor Season 9 is here. Shadow the Stalkers, the children of the apocalypse. Experience the all new Battle Pass rewards, supply yourself with powerful grenades, and master the new and formidable A74-KSU. Don’t forget to team up in Elimination to receive the newly introduced rewards, also say goodbye to friendly fire. Last but not least, relish the first wave of enhancements for the new generation of consoles.
Main New Features & Additions
Battle Pass – Season 9: Stalkers
Grenades are finally here! We know you’ve been asking them for a long but the wait is finally over. Some players might even remember when we had back in the very early stages of the game’s development but we decided to remove them, do a complete overhaul on them and re-introduce them once they were ready. And now’s the time!
First of all, they are fragmentation or “frag” grenades, meaning that if one explodes close to you, you can die instantly! Since they are “Special Issue” rarity that means you can only carry 2 into an Encounter. They are the perfect tool to force out other players who might be hiding out inside a house or an advantageous point.
They can help in situations when you feel like you might be walking into an ambush and so you can throw a grenade preemptively and if there’s someone waiting for you, it will get them moving. Basically, you can go into the Encounters better prepared for these kinds of stalemate situations. Ultimately, they will bring some versatility and will allow players to pursue a faster-paced game style so make sure to use them whenever you find the opportunity.
You can throw a grenade inside a house from an open window or through a glass! You can also chose how you want to throw the grenade – if you’re going for a long throw, an arch will appear to show you the trajectory of the grenade (be careful of any obstacles along the way, as the grenade can bounce off objects) or you can opt for a close-range quick throw. In case you’re wondering if an Armor Plate can save you from a grenade the answer is no! But if someone throws a grenades close you, the game will show you a warning signal giving you some precious seconds needed to escape the blast range with in one piece.
One of the struggles with the development process for the grenades was the fact that we don’t have any animators on the Vigor team, so we had to work with the existing animations that we had. Thankfully, one of our scripters, who is really skilled at animating stuff, was able to take our existing animations and make them look more natural and smooth.
New Weapon – A74-KSU
Elimination Improvements & Rewards – No more teamkilling, new loadouts and rewards rework
We decided to give some love to the Elimination mode with this Season, which is why a lot of important changes were made. First and foremost, we switched off team killing! Hooray! On top of that, we added more weapon load outs before each round. Last but not least, we’re introducing an Elimination crate as a reward, similar to the Shootout crate!
Here’s how the Elimination crate works. Each member of the winning team will receive one Elimination crate, as well as XP rewards based on their score. The only way you will not receive any rewards is if you keep shooting your teammates, which will result in 0 XP and no crate. The Elimination crate has 6 slots, each one representing a different item you can receive. That includes weapons, consumables, materials, crowns and cosmetics.
The question now is, “What if I’m on the losing team?” Don’t worry, you won’t leave empty handed! If your score is over 1000, you will receive a common crate, as well as an XP reward to compensate your time spent in Elimination mode. The XP reward applies to all team members, except for those with a score less than 300.
Improvements for the new generation of consoles
Here’s another thing that our community was asking for that we managed to introduce in Season 9: players on the PS5 will be able to enjoy Vigor in 60 fps! And this is only the beginning. What we plan on doing next is to use the additional power we get from the next gen consoles to boost image quality. Our team would like to increase the target resolution, boost the quality of the shadows, and sharpen the overall image. But we still have to investigate it.
Great news for people who want to play Vigor in Czech. You can finally do so with Season 9 because we’ve added Czech localization to the game! You might find it funny that a Czech game developer didn’t have the Czech language included in the game from the beginning, but better late than never, right?
Fixed: Portable Signal Detectors not pinging the closest player
Fixed: Visual bug in the Legacy Seasons UI that displayed crates instead of the actual rewards
Fixed: Visual bug in Shootout that displayed incorrect rewards
Fixed: Daily Challenges do not show up after the counter resets
Fixed: Medals resetting
Tweaked: Running animation for male archetype
Shooting, Weapons and Tools
Fixed: Sniper rifles have much shorter (default) bolt action speed
Fixed: HBAR bipods appearing in scoped view
Fixed: Jammer no longer prevents Mortars from hitting the map
Fixed: Shooting shotguns from left shoulder would momentarily switch back to right shoulder to rechamber (pump action)
Fixed: Player shrinking when swapping between machine gun and consumable while aiming against a wall
Fixed: Some of the vehicle windows not having collisions or not behaving like glass when shot
Fixed: Sudden/momentary change of stance when (un)equiping weapons
Fixed: Unarmed equipping animation getting stuck in an infinite loop, when equipping consumable.
Fixed: Armor hit indicators, both for damage to you and other players, incorrectly showing even though the damage wasn’t absorbed by the armor plate
Fixed: Clipping geometry in M1911 recoil animation & “empty” (no bullets) pose
Added: Missing targets in the Shooting Range (ZA M76)
Added: Shooting Range challenges for A74-KSU
Tweaked: You can now shoot through more small windows
Tweaked: Primary weapon equip animations by trying to smooth the transition from them being on back and then in your hand
Fixed: Jammed locks on Locked Container when looted by multiple players at once
Fixed: Unlocking Locked Container no longer contributes to the challenge “Combination Chest Achievement”
Fixed: Pinging the Buried Cache no longer lets you know if it’s the real one
Fixed: Beingable to equip older favorite loadout without the consumable limits applied
Added: Mailbox in Shelter changes corresponding to live Season
Movement & Camera
Fixed: Other clients’ movement animations speed not being affected by weight & weapon in hand
Fixed: Being able to start Sprint even though player can’t stand up – resulting in stamina drain, but no additional speed
Tweaked: Values for prone mechanics to lessen sliding
Tweaked: Ladder climbing speed increased
Tweaked: Dismounting ladders increased
Fixed: Inconsistent model of Portable signal detector
Tweaked: Placement of pouch on character to prevent collision with backpacks
Tweaked: Lighting in Armory
Tweaked: Weapon boxes in Armory
Tweaked: Armory weapon placement
Tweaked: Armory consumable placement
Tweaked: Armory Favorite Loadout Display by adding adding a way to display all the current favorite consumables
Changed: Icon for Caffeine, Caffeine part, and plan
Fixed: Missing sound effects in shootout respawn screen
Tweaked: Decoy sound effects
Added: Loading music for Snodekt
Added: Sound cue for “Ready” button in lobby
Fixed: New Title notification icon popping up multiple times
Fixed: Players getting stuck in T-Pose after death, when killed while reloading, chambering etc.
Fixed: Blood effect on screen present even in Shootout/Elimination winner screen
Added: Loading screen hints
Tweaked: You can no longer become a Threat as a Teamkiller
Tweaked: Title visuals to fit UI better
Tweaked: Collision with flag in Elimination
Tweaked: Animation for foot placement to be optimized
Removed: Teamkills tab in Elimination
We’ve prepared a lot of fun and interesting activities during our anniversary week, so keep your eyes open for more info. And here’s to another year full of vigorous events!
We hope you’re as excited for Season 9 as we are, and that you’ll enjoy throwing a grenade or two around.
As always, see you in the Outlands!
Source – Vigor